Defeating all the enemies in a level will take great timing and skill. Make use of all the traps at your disposal to get all 3 stars in a level.
Tons of levels are available that will test your reflexes and use of traps.
The game will ship with both light and dark themes for gameplay, along with a slew of skins available for the various traps. Additional themes can even be unlocked during special events!
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Below is where updates will be posted on the game development. Check back often for new details or follow the game on social media!
And a massive step towards feedback
"What is Star Wars?"
Like Riding a Bookcycle
More Progression Goodies
Come to the Dark Side
Telling the Story of Rad Ghost
The Layperson's Game Design
A Whole New Gameeee
No More Squares!
Short and Sweet ... and Bad
Is Rad Ghost short for Radian Ghost?
Actually using physics equations.
Presenting: The Projectile Trap!
Doing the UI thing.
Solving bugs through the use of new mechanics.
Implementing and testing the 'fun' of a draggable mechanic.
For about a year I've had an idea for a game. This build is the very beginning of that game and I hope it grows to be something enjoyable!